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Before the Story

This story happens after Tame the Tyrannolaurus and The Tale of Sameen the Wise, and shows how Laura tries to repair her online reputation and learn to control her temper. It also challenges students to extend their empathy by stepping into the shoes of someone who had bullied someone.

  • Students do not need to have played either of the previous stories to play To Fix a Friendship.

At the same time as we address bullying by fostering empathy and teaching ethical thinking, we can teach kids a variety of techniques to manage “hot” emotional states – not only those that are negative, but also positive emotions such as happiness or excitement – that may increase the likelihood of making bad decisions.

To Fix a Friendship also introduces students to the idea of their “digital brand” and shows how all of the things they’ve said and done online can affect how people see them. Students learn how to assess their online brand and to protect and repair it if necessary.

 

Ask students if anyone has ever done anything that made them mad online.

  • How did it feel?
  • Was it different from when people make them mad offline?
  • What did they do about it?
  • Have they ever made choices they regret because they were mad or feeling another strong emotion?

License

Discovering Digital Media Literacy - Teacher Textbook Copyright © by MediaSmarts. All Rights Reserved.