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Lesson: Verifying Information Online

In this lesson, students play “Reality Check,” a game that involves verifying different kinds of information, then stulearn four quick, easy steps to verify online information. They then analyze the game and design their own games aimed at teaching the verification skills they have just learned.

Grade range: 7-8

Teacher Material

Student Material

Time Frame

One class period (75 minutes) Two or three class periods (150-225 minutes)
Activities Reality Check

Four Verification Steps

 

 

 

Reality Check

Four Verification Steps

Analyzing Reality Check

Making an Information Verification Game

 

 

 

Preparation:

  • Make sure that you are able to show the embedded videos or that students are able to access the links.
  • Make sure that students are able to access the interactive activities.

 

A printable version of this lesson is available on the MediaSmarts website.

 

Learning Outcomes

Big ideas/key concepts: Students will understand that…

Media have social and political implications:

  • Sources of information in media may be biased, inaccurate or untrustworthy

Digital media are networked:

  • Anyone can publish digital media content

Interactions through digital media can have real impact:

  • Sharing inaccurate information can have negative impacts on ourselves and others

Key questions:

  • How can we find accurate information online?
  • How can we verify information we find online?

Essential knowledge: Students will know…

  • Finding and verifying: Steps for verifying online information (use fact-checking tools, find the original source, verify the source, check other sources)

Performance tasks: Students will be able to…

  • Access: Find and verify online information
  • Use: Use verification strategies, search engines and fact-checking tools
  • Understand: Understand the implications of networked digital publishing on information
  • Engage: Consider ethical needs to verify online content before sharing

Student-friendly outcomes:

  • We will learn the steps for verifying online information, such as using fact-checking tools and comparing to other sources, and key terms like fact-checker and reverse image search.
  • We will think about how digital media content is published by a wide range of sources that may be biased, inaccurate, or untrustworthy and the impact sharing inaccurate information can have on ourselves and others.
  • We will design a game that teaches information verification skills, analyze how publishing information online affects the way we share and access knowledge, and reflect on the importance of verifying online content before sharing.

Curriculum  Connections

Strand A: Literacy Connections and Applications

A2. Digital Media Literacy

A2.1 Digital Citizenship

evaluate and explain their rights and responsibilities when interacting online with appropriate permission, and make decisions that contribute positively to the development of their digital identity and those of their communities

A2.3 Research and Information Literacy

conduct research, considering accuracy, credibility, and perspectives, with a focus on misinformation, disinformation, and curated information, to construct knowledge, create texts, and demonstrate learning, while respecting legal and ethical considerations

A3. Applications, Connections and Contributions

A3.1 Cross-Curricular and Integrated Learning

analyze and explain how the knowledge and skills developed in this course support learning in various subject areas and in everyday life, and describe how they enhance understanding and communication

 

Strand C: Comprehension (Understanding and Responding to Texts)

C1 Knowledge About Texts

C1.1 Using Foundational Knowledge and Skills to Comprehend Texts

read and comprehend various complex texts, using knowledge of words, grammar, cohesive ties, sentence structures, and background knowledge

C1.4 Visual Elements of Texts

Grade 7: analyze and compare how images, graphics, and visual design create, communicate, and contribute to meaning in a variety of texts

Grade 8: evaluate how images, graphics, and visual design create, communicate, and contribute to meaning

C1.6 Point of View

Grade 7: identify the narrator’s point of view, including first, second, or third person, in a variety of texts, providing evidence, and explain how using an alternative point of view would change each story

Grade 8:8 analyze the narrator’s point of view, including limited, omniscient, or unreliable, in a variety of texts, explain how it is communicated, and suggest alternative points of view, giving reasons

C3 Critical Thinking in Literacy

C3.2 Making Inferences

Grade 7: make local and global inferences, using explicit and implicit evidence, to develop interpretations about various texts and to extend their understanding

Grade 8: make local and global inferences, using explicit and implicit evidence, to explain and support their interpretations about various complex texts

C3.3 Analyzing Texts

analyze complex texts, including literary and informational texts, by evaluating, synthesizing, and sequencing relevant information and formulating conclusions

C3.5 Perspectives within Texts

Grade 7: explain explicit and implicit perspectives communicated in various texts, including narrative texts, provide any evidence that could suggest bias in these perspectives, and suggest ways to avoid any such bias

Grade 8:  analyze explicit and implicit perspectives communicated in various texts, evaluate any evidence that could suggest bias in these perspectives, and suggest ways to avoid any such bias

C3.8 Reflecting on Learning

Grade 7: compare the critical thinking skills they used when analyzing and evaluating various texts, identify the skills that best supported their understanding, and explain why they were effective

Grade 8: assess the effectiveness of the critical thinking skills they used when analyzing and evaluating various texts, and set goals to improve their use

 

Strand D: Composition (Expressing Ideas and Creating Texts)

D1 Developing Ideas and Organizing Content

Grade 7: identify the topic, purpose, and audience for various texts they plan to create, and analyze why the chosen text form, genre, and medium suit the purpose and audience, and how they will help communicate the intended meaning

Grade 8: identify the topic, purpose, and audience for various texts they plan to create; choose a text form, genre, and medium to suit the purpose and audience, and justify their choices

D1.2 Developing Ideas

generate and develop ideas and details about challenging topics, such as topics related to diversity, equity, and inclusion and to other subject areas, using a variety of strategies, and drawing on various resources, including their own lived experiences

D1.3 Research

 

 

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Exploring Digital Media Literacy - Teacher Textbook Copyright © by MediaSmarts. All Rights Reserved.

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